This mod wouldn't add any new blocks, so it won't change the world generation or anything, but just commands. All entities riding the items will automatically appear at the bottom of the stack without taking any fall damage. Attempting to create a survival scenario for me and my nephew to play. Hoping to have multiple command blocks with different conditions on them.

Whats the max ammount of zombies that can be summoned in one command? You can spawn a group of mobs not riding each other using riding : summon area_effect_cloud ~ ~-0.5 ~ {Passengers:[{id:creeper},{id:creeper}]} The AEC will instantly vanish, and the Creepers will stay in group.Sadly, you have to use a specific command to spawn a specific number of mobs.Also note that you can offset the spawning position to make up for the AEC height, but it's a little … so basically I hook it to a command clock.. If you really want me to know, press that rep up button!^"Multi-Summon" - /Summon Multiple Entities/Blocks w/ One Command Block (Now Featuring Beacon Pyramid in ONE Command)"Multi-Summon" - /Summon Multiple Entities/Blocks w/ One Command Block (Now Featuring Beacon Pyramid in ONE Command) (Randomization reasons.

or using copy and paste.
I am making a mod which will be adding hundreds of new commands that would be useful for map makers. The "Riding" tag can allow you to summon more than one entity.

I wanna make a arrow that summons lightning and a primed tnt when it hits a block.

i already seen the summon multiple thing but i have not seen it with block are items. /summon Villager ~ ~1 ~ {Riding:{id:Item,Age:6000,Item:{id:1},Riding:{id:Villager}}} Here is a video example for summoning multiple mobs in one location with one command block, none of which are bound to one another (apart from the Leash demonstration, which shows leashes can be applied to these mobs):
Press question mark to learn the rest of the keyboard shortcuts To overcome this, an Item entity separates each entity that should not be riding the previous entity. This Summon Mob Generator creates the Minecraft Java Edition (PC/Mac) 1.16 command you can use to summon custom mobs with weapons, armor, enchantments, and effects. While working, I was thinking of how would I make a custom command that will have a variable to choose how many mobs to spawn. This Item has an "Age" tag of 6000, which despawns the item the moment it is summoned. and I want them to hit where the arrow is, not riding each other. A Subscription lets me know you like my post! summon creeper ~ ~ ~ minecraft:become_charged "Powered Creeper" To summon a raid captain pillager at the current position: summon pillager ~ ~ ~ minecraft:spawn_as_illager_captain ; To summon a patrol captain pillager at the current position: summon pillager ~ ~ ~ minecraft:promote_to_patrol_captain Thanks!

We are trying to spawn x amount of mobs in a certain position using command blocks. If you need help completing a section, click on the button to display the instructions. Long story short, I need to figure out how to summon multiples of the same mob off of one command block. how?yeah that's kinda a necro-post... but I wanna know. The main issue is the entities are stuck riding one another.

I use testforslot or whatever its called.. then I made a scoreboard command that ads for when I shoot an arrow... then I set set score zero command blah blah blah set zero... then I put a comparator to a command block that testsfor if I have a point.. althought it is rapidly setting to zero... then It starts a fast clock that says execute @e[type=Arrow,c=-1] ~ ~ ~ testforblock grass ~ ~-1 ~ ... then a comparator hooked up to that , and when the test is true it says execute @e[type=Arrow,c=-1] ~ ~ ~ summon LightningBolt ... and a nother wun that summons a primed tnt.

This Summon Mob Generator creates the Minecraft Bedrock Edition (PE, Win10, Xbox One, PS4, Nintendo Switch) command you can use to summon custom mobs.This Generator is a fun tool that is intended to help Minecraft players learn the basics of game commands and does not offer every option possible in the game.. As the title.

I wanna make it summon multiple lightnings though. This generator also includes the new piglin brute which was introduced in Java Edition 1.16.2.. /summon sheep ~ ~ ~ {Passengers:[{id:sheep}]} Which can stack one mob on top of another, but I have no idea how to stack multiple mobs on top of another one.