Until we get a better idea of what kind of rewards it will offer, I can’t imagine investing any real time into the antiquities at all. Greymoor, Black Moor, or Darkmoor is a fortified settlement located deep into the Whiterun plains of the province of Skyrim. centuries, and that’s what’s happened in Solitude. You can still move while using this power so it will likely become a staple for lots of characters.Another ability drains your health slowly overtime when it’s toggled, but for every second you leave it active your damage compounds by 10% all the way up until you’re dealing basically double damage. Occasionally, the tale delivers moving moments, and Jennifer Hale's usual excellent voice acting in the role of the hero Lyris Titanborn does help make up for some of the weaker moments. That may have been part of the point, but it didn’t make it any more enjoyable to explore since everything just kind of looked the same.Greymoor doesn’t seem to have that problem. Fortunately for anyone wanting a bit of visual variety, Western Skyrim takes up only a little more than half of Greymoor's new playable area. It introduces new mini-games for “scrying” or searching for antiquities in the world and “digging” them up once located. Rather than introducing all of the missing snowy mountains to the north, Greymoor focuses on Western Skyrim, including Morthal and Solitude, and expands the Blackreach, a massive underground cavern system fans of The Elder Scrolls V might recall visiting.Similar to The Year of the Dragon in 2019, Elder Scrolls Online is currently in the middle of The Dark Heart of Skyrim storyline, which began with the Harrowstorm dungeon DLC earlier this year, but Greymoor is the first big narrative-focused launching pad of the year.In lieu of a hands-on demo session at GDC this year, since the conference was canceled, I got to check out a pre-release version of the new Greymoor chapter on a remote preview server last week to see the new sights and try out the new skills and systems.In terms of the size of the overland and underground zones, plus new delves, public dungeons, cities, and more, there is a lot of content in Greymoor. The storms look cool, but in practice, they're merely another variation on the dark anchors, abyssal geysers, and dragons we've seen in previous chapters—and for that matter, the loot is so pitiful that they're mainly worth doing for XP. Blackreach isn't a new thing; it, too, saw some screen time in Skyrim, but never on so remarkable a scale as this. Surely there would have been some differences in that span of time, just to make it distinctive?Fortunately for anyone wanting a bit of visual variety, Western Skyrim takes up only a little more than half of Greymoor's new playable area. For other uses, see Greymoor.. Fort Greymoor is an abandoned fort which has become occupied by a group of bandits. The process of leveling alone made me rich enough to properly furnish my player house, which I'd previously given up on because I couldn't keep up with the dues demanded by my trading guild.In keeping with the theme of the expansion, the release of Greymoor also introduced the first big overhaul to the vampire skill line since launch. Throughout most of my preview session music was just flat out non-existent, which was extremely bizarre for an Elder Scrolls game and almost none of the voice acting was in the game yet. It just drains your Magicka a bit while active. You'll find no dragons here (although you will find the dragon shrines), but Greymoor does recall the single-player adventure through a vampire-heavy story that riffs a bit on 2012's memorable Dawnguard expansion. “We wanted to make sure it felt as ‘mad’ as Of course, it wouldn’t be Skyrim without the Nords, and the people you meet in this region, while similar to those from Eastmarch and the Rift, are even more unfriendly to foreigners. It's essentially what we get in place of a new class. Instead, NPCs spoke via computerized voices similar to what you hear out of Amazon Alexa, but even less human-sounding. “Blackreach is a vast—immeasurable–subterranean realm, rife with new and unusual locations, as well as amazing treasures and unimaginable dangers,” explains Ed Stark, Greymoor’s Zone Lead. "The story is also the basis for the random "harrowstorms" dotting the landscape of Western Skyrim and Blackreach, which are basically spots of unpleasant weather which turn the inhabitants into mindless husks or fast-moving zombies in the vein of 28 Days Later. The drive to pay homage to Skyrim may be part of why the story falls flat.I expect the new Antiquities system will be remarkably beneficial for new players.Greymoor is a major chapter addition to The Elder Scrolls Online, the award-winning online multiplayer RPG. The Elder Scrolls Online: Greymoor released for PC on May 26, and it's coming to PS4 and Xbox One on June 9. BEGIN YOUR JOURNEY WITH GREYMOOR - With a new tutorial and a standalone story, Greymoor is built for new players. This isn't a strictly Greymoor feature, though, as any players with vampirism get the changes regardless of whether they have the expansion or not. I speak of the new "Antiquities" system, which comes with two skill lines and bears a superficial resemblance to World of Warcraft's archaeology profession. Nevertheless, expect to see

In MMORPGs like Final Fantasy XIV, by comparison, getting to the new good stuff typically involves a slog through older and often interior adventures.But there is at least one genuinely new feature, and it's one I expect will be remarkably beneficial for new players. For example, the new storyline is centered around the Icereach Coven of witches (which you might recall from the Harrowstorm DLC, specifically the Icereach dungeon) and the summoning of violent Harrowstorms that open up portals to the sky and cause people to disappear. As in Dawnguard, you'll even get a vampire companion who tags along on a lot of quests, although Greymoor's Fennorian is never quite so memorable as Dawnguard's Serana.